Skills

There are various skills usable in the game depending on what Skill Augments you have.

Ultimate Skills
Each skill category has one ultimate skill that can be used only once per encounter, and costs all AP, using a ultimate skill also causes AP to not regenerate for 3 turns(3 turns of 0 AP). Only one ultimate skill may be used at a time by the party, another may not be used until the effects of the ultimate skill wears off.
 * Medic: Resurrect: Revives one party member at close range from death with full health.
 * Shadow: Stealth Field: Renders all party members invisible to enemies for 2 turns and adds stealth damage bonus of 1.5x to all attacks.
 * Knight: Ultra Shield: The party's defense is increased by 1.75x AC for 2 turns.
 * Samurai: Death Strike: Bypasses all enemy defense rolls and AC to deal 4D6 of damage directly
 * Bard: Baneful Sonata: Buffs the entire party with 1.5x attack rolls and 1.5x AC for 2 turns.
 * Tamer: Pacifier: Pacifies all enemies at close range for 2 turns regardless of sapience.
 * Technician: Mecha Destroyer: Fuses minions into a large mech titled "The Destroyer" for 3 turns(requires 3 minions).
 * Commando:
 * Brawler:
 * Spell Master: